Friday 27 May 2016

Cove Completed - Week 20

So this is the last blog post of this project and degree! Well, minus our post mortem blogs, which we'll both have posted later today. A ton has been learnt through out this project, and we're really pleased with the final result, and feeling good momentum to move on do more cool things. I'll start with some renders of the level that we handed in today. Things may change in the build up to degree show! There's more to work on for sure, we'll aim to polish as much as we can for the big day.
















So that's the project drawn to a close for now. We're trying to work out how to get a high quality video posted online, as places like Facebook instantly compress the file and quite a lot of the quality is sacrificed. We've really enjoyed working on this, and in future I won't underestimate how hard it is to get things looking with a hand painted approach.

It's incredibly weird looking through this blog and seeing a visual documentation of the last 20 weeks, our project has changed so much it's weird. I also feel a lot more confident in the work I'm producing, things really started to click towards the end, and I'm sure Chris can say the same. There's a very noticeable difference between things created at the start and then things more recently, from small assets through to to whole buildings. In our post mortems we'll be analysing the project as a whole, giving more of a breakdown of everything we both did for the level and talking about what can be improved both with our workflows and the final result itself. Can't believe Uni has finished as of this point, we hope you like our level! It'll hopefully look even more refined for the professionals to come and see at degree show.

No comments:

Post a Comment